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An Update On New 'n' Tasty

A status update on the remaining versions of the game.

Hello Inhabitants.

When we released Oddworld: New ‘n’ Tasty on PlayStation 4 in July 2014 to an overwhelmingly positive reception from critics and fans alike, we entered a new era for the Oddworld brand. Abe is very much back, and the success of the game at launch surprised even us.

The PS4 version scored an impressive 84% on Metacritic, and is rated third highest among PS4 games by Metacritic users. We feel that Oddworld: New ‘n’ Tasty truly is a game for Oddworld fans – we can’t thank you enough for your support over the years.

Of course, we’ve always tried to be fan-focused – fans convinced us it was a remake of Abe’s Oddysee we should make next; our fans provided voices for the characters; sent continuous feedback on development and even named the game itself.

Since July we’ve released a brand new mission pack (“Alf’s Escape”) for New ‘n’ Tasty and several content updates to ensure the game runs at its best on the PS4, including much-requested alternative control settings last month.

But we’ve not yet released the game on any other platforms. Today we’d like to issue an update on why, and explain a little more about the the development progress with those other versions of the game.

PC, Mac and Linux versions

We showcased the PC version of Oddworld: New ‘n’ Tasty to the public in Manchester, UK, in October. To the surprise of many players, it was the full game, playable all the way through. But we’re not quite finished with ensuring the game is fully optimised for all hardware, and have at least a couple of months left before release.

Oddworld: New ‘n’ Tasty will launch on Steam (with other storefronts to be announced) as soon as possible. We don’t currently have a recommended spec but we can confirm there are graphics setting sliders in the game, along with controller support and rebindable keys.

We may be looking to run a closed, private beta of the Steam release of New ‘n’ Tasty in the near future. We’ll have news on this soon.

PlayStation 3 and PS Vita versions

Fitting the expansive worlds of Oddworld: New ‘n’ Tasty into the PlayStation 3 and PS Vita has proved to be something of a challenge. The relatively limited RAM available to us has meant we’re having to break down some of the huge scrolling areas seen in the PC and PS4 versions whilst ensuring we retain the same great gameplay.

In addition, many of the visual effects, lighting and animation are not currently at the fidelity level we’d be happy with, so there’s still some work to do in this area.

We’re keen to have the PS3 version running smoothly at 720p and the PS Vita version at its native resolution, but this isn’t without some degree of difficulty. We know PS3 and PS Vita owners are desperate to get their hands on the game, but please rest assured we’re doing everything we can to make this happen to get it onto the PlayStation Store as soon as possible.

We’re aware that the wait is disappointing to our fans waiting to play on PS3 and Vita. However, as a small studio it’s impossible for us to dedicate the sort of team sizes that larger titles can afford, and so we’re having to work away at the PS3 and PS Vita versions delicately and methodically. We’ll have more news on the progress here in the coming weeks and months.

Xbox One version

The most recent version to be announced, it shouldn’t come as much surprise to learn that development on the Xbox One version is still in its early stages. We envisage a relatively short window before the game is ready for release, however, and expect the game to feature the same great visual and gameplay standards seen on the PlayStation 4 version.

Wii U version

Bringing New ‘n’ Tasty to the Nintendo Wii U is not without its own set of challenges. While it’s true we were initially concerned with the limited storage space on the 8GB ‘Basic’ Wii U model, we’re happy to say that recent fan feedback has assured us this is not as widespread an issue as we first thought.

Unfortunately, this is not the only technical issue we face on Wii U. Many of the optimizations currently being worked on for the PS3 and PS Vita versions will be used on the Wii U version, so we’re dependent on those being completed. There is also specific functionality in Unity that isn’t currently supported on Wii U. All in all, we have considerable work to do on this particular version.

We remain invested in the Wii U platform, and reiterate our desire to have Abe on a Nintendo console.

We hope this post goes some way to assure fans that we are still dedicated to getting Oddworld: New ‘n’ Tasty onto all of the previously announced platforms. We apologise for a lack of progress reports in this area in the past, but without specific updates to give we’d just be repeating ourselves. It’s still too soon to say when we can release, but we will announce release dates as soon as we’re confident we’ve reached the highest quality we can.

We’d also like to take this opportunity to confirm that Munch’s Oddysee HD for PlayStation Vita is in the final stages of QA at Sony, and remind Oddworld fans that the mobile platform release of Stranger’s Wrath is due very soon indeed.

As always, follow us on Twitter for the very latest. We love hearing from fans and truly hope that the wait for other versions isn’t too disruptive.

Oddworld: New ‘n’ Tasty is available now for PlayStation 4.

New 'n' Tasty

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  • Hop

    I’m SO ready for New ‘n’ Tasty on PC… Please give us more updates soon. I’ve been waiting a decade for this and I can’t afford a new console. Please :*(

  • QuarkZ

    I played this and exodus on playstation, then played them on emulator, then bought the oddbox, then got a PS4 and of course bought it again.
    I’m telling you, This is one of the best games I have ever played in my life (and i’m 40). I remember being wow’ed when it came out because it was so different from everything else and the CGI were awesome.

    Since then, I name all my RPG characters “Abe”, it has become a tradition for me that I never failed to continue.

    I was so excited to see this remade and I hope Exodus will follow, along with a brand new one!

  • Dr Zocko

    Can’t wait for the PC version. The original game had a huge impact on me as a kid, Both in my art (the influence is still visible today, at least to me) and even in some early life choices (I believe it played a significant part in my later decision to become vegetarian, though I didn’t realize it at the time). My son will be old enough to play this soon, and he loves puzzle games. This is the main thing that’s been on my mind while playing through the copy I grabbed from GOG recently. The only sad thing is that certain aspects did seem a bit dated, less so that most other games from it’s time but still, it seemed a shame since when I first saw it, there was no doubt in my mind that this was the coolest computer generated thing I had ever seen. Now there is New and Tasty, and I don’t have to worry about my little modern gamer being off-put by things like only being able to control one Mudokon, or the difficult to master throw. While I hope he enjoys it enough to go back and play the original later, I’m grateful for this chance to introduce him to Oddworld in a form, probably a bit more palatable to a younger gamer whose used to more recent stuff. I, of course, can’t wait to play it myself as well, but take all the time you need. Just make sure it’s awesome.

  • Nazgren

    Take all the time you need. To quote another indie developer: “You’ll forgive us for not giving a release date but you wont forgive us for releasing a rushed game” or, words to that effect. We’ve waited 9 years for a new Oddworld game, i think we can wait a little longer. BTW, the moment New n Tasty hits Steam I’m gonna pre-order. Food for thought :)

    • Alf

      Thanks, Nazgren! That’s a great quote. It’s wonderful to know you’re excited to play New ‘n’ Tasty when it comes out on Steam. :)

  • HEMI

    This is really disappointed! Xbox version still in early stage. And maybe you will release the PS3, Vita, Steam before the Xbox. How about some love for xbox fans!? I know that you had previous issues regarding publishing on xbox 360. However, you need to treat all the platforms equally! I don’t like getting my copy after everybody else.

    • Shade667

      They can either have all 20 people working on 1 version, or like 3 people on each. So if u want the platforms to be treated equally, u wont see any ports til 2016.
      Im sorry, but theres no other way. If they prioritised the xbox version, u would see people complainign about the PC version being shafted, or the Wii-U version. One at a time.

      • HEMI

        I got your point. However, xbox fan base is really big. its bigger than Mac, Linux, PS Vita, and Wii U all together. So, I thought that the xbox version will be next after PS4.
        Beside that, I am sure, Xbox version will sell better. So, give me one good reason why Oddworld Team don’t put more effort on it.

  • gofast1993

    I have waited long enough! Once it appear on Steam, I’ll pre-order it immediately!!

  • Antitoon

    Thank you guys for the update!

    Also thank you for not having released the PC version this summer already, my Master’s thesis performance would have terribly suffered if you had released it before I was done. :D

  • SaahilNZ

    Only seen gameplay of New’n’Tasty so far, haven’t gotten to play it yet. Just waiting for the Xbox One version. Anyway, keep up the good work guys! The game looks amazing from what I’ve seen.

  • Shade667

    Im still happily playing the PS4 version. But Ill grab the PS3 and vita versions for easy plats.
    I cant imagine how difficult it is for 20 people to work on like 6 different projects at once.

  • ExoticPizza

    I think its a bit of an insult to fans of the series to make them wait 3+ months for the game after it has already been released for the PS4. I understand you are small developers and I can understand a small delay but seriously why on earth did you decide to spend all of your resources rushing to complete the PS4 version and then expect everyone else to wait 3+ months. I don’t work for you’re company so I will never quite know why the hell you decided to do this but expecting people to wait this long for a game is already available for the PS4 a is a little foolish and arrogant.

    • arnold

      If you check this site everyday, you should have known why PS4 version comes out first.
      Creator Lorne has explained because of piracy concern about PC, they choose to release on PS4 platform first to make profit, then release PC version at a later time.

      In my case, I owned Abe’s Oddysee Steam version way after it first came out on PlayStation, I never feel any angry for that and this game still excites me when I play it.

      • ExoticPizza

        Pc is currently the largest market for indie games. There is over 65 million installed users on steam which is well over 4 times what the PS4 and Xbox one have combined. There is a reason the indie market is flourishing on the PC and not so much on consoles, its because its cheap and easy to distribute/market your product. This whole piracy thing that everyone keeps pulling sure is a reality but often people download games because they either had no interest in purchasing the game or they lack the funds to purchase the game. I speak from experience because I was an indie developer for some time.

    • Oddworld Staff

      Sorry you feel it’s an insult, and that it’s foolish and arrogant. All we can do is assure you that we built New ‘n’ Tasty with the view to it being portable but wanted to make the PS4 version (along with the PC and similar) really shine. After the PS4 version released we’ve been 100% on making the other versions of the game, all of which will understandably be a little different and need to fit the target devices.

      • ExoticPizza

        I’m not trying to bash you guys because I really like what you make. It’s just when you guys make you’re fans wait for what’s shaping up to be an early 2015 release of a game that has already been out for the PS4 since July. I have been checking this site everyday for the past 3 months since New and Tasty’s release just to see if there is an update about the other platforms (Pc in my case). You have to admit that it is a little disappointing to know that I will have to wait a couple more months to play a game that I am truly excited about. I do however like that you are taking the time to make sure all versions of the game are great because it certainly is rare in the industry these days. (if you do decide to have a closed PC beta please post details because I would love to be given the opportunity to help you guys).

        All the best.

    • dojity

      I’m sure I can speak for everyone when I say… Welcome back, Oddworld. We missed you

      • HejDuke

        Agreed, dojity. As an aside, I’m a little embarrassed by some of these posts here; the impatience, immaturity, and disrespect. I for one am thankful and grateful for the hard word and effort of Oddworld Inhabitants. I loved it in ’97 and will again soon. I’m looking forward to the Xbox release, whenever it arrives. Thanks again, Oddworld.

      • Alf

        Thank you, HejDuke, for being such a big fan and for being so patient. It’s great to know you’re excited for New ‘n’ Tasty on Xbox One. :)